Terrain in games, no matter the game engine, is always a challenge. Many games, indie and triple-A alike, will create basic terrain that functions for the game as necessary, but may not be pretty. While other game developers...
The Stakeout - A Game Environment
My previous environment, an art test for a game company, was created in the Unreal Engine. But this time around I wanted to utilize Unity. And although Unity is a very competitive alternative to the Unreal Engine, it does come with a set of its own unique challenges. In this article, I'll mostly be discussing...
Project 675 Design Illustration
Been working on a motorcycle design for fun on the side of my mobile game project.
This design is a new gas tank and seat sat on top of a Triumph 675 Daytona frame and engine. The clip-ons have been changed out in favor of handlebars, and the front fairing has been switched out for a metal off-road racer styled plate. This particular illustration focuses on the look of the new Sub-frame, Seat, and gas tank appearance on the bike.
The image was started with traditional tools on vellum, then scanned into Photoshop for a digital line-art overlay and all of the colors, reflections, and value.
There are more design iterations to be uploaded soon.
Ceres Ship
Here's one image from my recent design project: Ceres. More images to come soon.
I Call It A.B.R.
Always Be Rigging